Cordonfall
Real streets from OpenStreetMap, anywhere on Earth. Pick any building as your HQ, put your squad on the rooftops, and hold it through twenty nights of the horde.
- Real-world streets from OpenStreetMap — every wall blocks, every alley counts
- Twenty nights of escalating horde waves, specials, and rooftop defense
- Shared weekly siege fronts and crafted Istanbul campaign missions
A small studio with a wide range.
We're a visual design studio. We work across product software, motion design, and 3D — and we build end to end, in-house. The apps here are how we keep our craft sharp: real products, real users, shipped and maintained.
When we take on client work, it's the same standard — considered, durable, and quietly ambitious. No templates, no filler.
Craft over volume
One thousand no's for every yes. Every detail earns its place, or it's cut.
Build the whole thing
Design and engineering aren't separate departments here. We ship what we draw.
Respect the user
Privacy-first, no dark patterns, no trackers. Tools that feel calm to use.
Select client work in software, motion, and 3D. Tell the studio what you're building — scope, timing, and what "great" looks like to you.
Send ↗New work, occasionally.
A quiet, low-volume note when we ship something or open up for work. No noise.


